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Economics

Mathematically structured — not narrative

Utility → preferences → markets → game theory → information → mechanism design → macro → monetary → political → computational.

10
Modules
55
Lessons
1

Utility Theory

Preferences, Value, and Risk

Preference relations and utility representation, ordinal versus cardinal utility, the expected-utility theorem, risk aversion, and non-expected utility under ambiguity.

5 lessons
2

Preferences & Choice

Demand, Duality, and Revealed Preference

The consumer problem, Marshallian and Hicksian demand, the Slutsky decomposition, duality and the envelope theorems, and revealed preference.

5 lessons
3

Market Equilibrium

Walrasian Equilibrium and Welfare

Walrasian equilibrium, existence and uniqueness, the welfare theorems, the core and Edgeworth equivalence, externalities, and public goods.

6 lessons
4

Game Theory Foundations

Strategic Interaction in Economics

Strategic form games, Nash equilibrium, extensive form and subgame perfection, Bayesian games, and repeated games and cooperation.

5 lessons
5

Information Asymmetry

Adverse Selection, Moral Hazard, Signaling

Adverse selection and the lemons problem, signaling, screening, moral hazard, principal-agent models, and information aggregation in markets.

6 lessons
6

Mechanism Design

Engineering Incentive-Compatible Systems

The revelation principle, auction theory foundations, optimal auction design, matching and stable allocations, and implementation and impossibility results.

6 lessons
7

Macroeconomic Systems

Aggregate Dynamics and Policy

Aggregates and national accounts, consumption-saving and dynamic optimization, Solow and Ramsey growth, RBC and New Keynesian business cycles, labor search and matching, and fiscal policy and debt dynamics.

6 lessons
8

Monetary Structures

Money, Banking, and Inflation

Money as a state variable, banking and the monetary base, inflation dynamics, central banking and monetary policy, and fiscal-monetary interaction.

5 lessons
9

Political Economy

Institutions, Power, and Distribution

Voting and social choice, collective action and public choice, rent-seeking and political failures, institutions and property rights, and development and inequality.

5 lessons
10

Computational Economics

Simulation and Algorithmic Markets

Computational general equilibrium, DSGE models and perturbation, agent-based models, market microstructure, reinforcement-learning agents in markets, and algorithmic mechanisms in platform markets.

6 lessons

Guided instruction and research mentorship are offered separately → hbar.work