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Economics

Mathematically structured — not narrative

Utility → preferences → markets → game theory → information → mechanism design → macro → monetary → political → computational.

10
Modules
50
Lessons
TBD
Study Time
1

Utility Theory

Preferences, Value, and Choice

Preference orderings, utility functions, marginal utility, risk and expected utility, consumer welfare.

5 lessons
2

Preferences & Choice

Rationality Axioms and Revealed Preference

Choice under certainty, rationality axioms, revealed preference, behavioral deviations, social choice.

5 lessons
3

Market Equilibrium

Supply, Demand, and Welfare

Competitive equilibrium, welfare theorems, market failures, externalities, general equilibrium.

5 lessons
4

Game Theory Foundations

Strategic Interaction in Economics

Strategic form games applied to economics, bargaining, auctions, price theory and strategic behavior.

5 lessons
5

Information Asymmetry

Adverse Selection, Moral Hazard, Signaling

Adverse selection, moral hazard, signaling and screening, principal-agent models.

5 lessons
6

Mechanism Design

Engineering Incentive-Compatible Systems

Revelation principle, incentive compatibility, VCG mechanisms, optimal mechanism design.

5 lessons
7

Macroeconomic Systems

Aggregate Dynamics and Policy

Aggregate demand and supply, fiscal and monetary policy, business cycles, growth theory.

5 lessons
8

Monetary Structures

Money, Banking, and Credit

Money and monetary systems, banking and credit creation, central banking, digital money.

5 lessons
9

Political Economy

Institutions, Power, and Distribution

Public choice theory, redistribution and taxation, regulatory capture, global political economy.

5 lessons
10

Computational Economics

Agent-Based Models and Algorithmic Markets

Agent-based modeling, market simulation, algorithmic economics, machine learning in economics.

5 lessons

Guided instruction and research mentorship are offered separately → hbar.work